Syntactic Epistemic Logic and Games I
The CUNY Graduate Center
We argue that the traditional way to specify an epistemic situation via a single model is unnecessarily restrictive: there are numerous scenarios which do not have conventional single-model characterizations: less-than-common knowledge (e.g., mutual knowledge), partial, asymmetric knowledge, etc. Syntactic Epistemic Logic, SEL, suggests a way out of this predicament by viewing an epistemic scenario as specified syntactically by a set of formulas which corresponds to the characterization via a class of models rather than a single model. In addition, in Game Theory, SEL helps to seal the conceptual and technical gap, identified by R.Aumann, between the syntactic character of game descriptions and the predominantly semantical way of analyzing games.
This will be the first in the series of talks on SEL. We will consider natural examples of epistemic or game theoretic scenarios which have manageable syntactic description but do not have acceptable single model characterizations.
Professor Artemov holds a Distinguished Professor position at the Graduate Center of the City University of New York, in the Computer Science, Mathematics and Philosophy programs. He is also Professor of Mathematics at Moscow State University, the founder and the Head of the research laboratory Logical Problems in Computer Science. He conducts research in the areas of logic in computer science, mathematical logic and proof theory, knowledge representation and artificial intelligence, automated deduction and verification and optimal control and hybrid systems.